> Forest of True Sight > Questions & Answers Reload this Page Best Warrior Weapon?
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Old Feb 01, 2006, 01:01 AM // 01:01   #21
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Axes: Crippling, Deep Wound, Medium Damage, fastest speed, Weakness
Sword: Coolest looking (opinion) Bleeding, Deep Wound, lowest damage
Hammer: Knockdown, Highest Damage, Slowest speed, two handed
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Old Feb 01, 2006, 04:26 AM // 04:26   #22
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Quote:
Originally Posted by Lord Sabir
Axes: Crippling, Deep Wound, Medium Damage, fastest speed, Weakness
Sword: Coolest looking (opinion) Bleeding, Deep Wound, lowest damage
Hammer: Knockdown, Highest Damage, Slowest speed, two handed
What are you talking about? Swords=Axes in Attack speed! Also, Swords are for consistant damage while axes are for spiking.
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Old Feb 01, 2006, 04:43 AM // 04:43   #23
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it depends on the skills you want. axes use more like deep wounds and cripples, while swords seem to use bleeding. words are more stable damage, and have 2 defensive skills (riposte and deadly riposte)
axes are more unpredictable; they dont have as steady damage.
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Old Feb 01, 2006, 07:44 AM // 07:44   #24
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Im sticking with my sword at the mo they look cool enough and hack away them health points!!!
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Old Feb 01, 2006, 11:13 AM // 11:13   #25
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http://madeinsapmi.com/GW/fast2k.wmv (7-8mb)

As you see it goes fast, but still, I wont say sword is best.
I really like Axe too, but Sword is the thing for me.
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Old Feb 01, 2006, 12:17 PM // 12:17   #26
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Quote:
Originally Posted by Star Gazer
OMG ARE YOU SERIOUS?!...axes dismember and have skills to stack on it...swords do not.
Swords can cripple, bleed and inflict a deep wounds. Guess they stack too.
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Old Feb 01, 2006, 12:57 PM // 12:57   #27
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Hi there,

It's a good question and many new players to the game ask it.

A weapons effectiveness depends on the environment you are operating in. Also something to note is that the damage range in which a weapon operats is not something you should put great influence on. More important is the skills associated with the weapon. That's not to say you shouldn't take it into consideration, but that it's just much less important.

Axes
- Without question inflicts the most damage over a short period of time
* This is because the skills associated do the most damage unconditionally
- Easiest way to inflict a deep wound; this also contribute to the 'most damage'
- Associated elite skills do more damage the the others
- Only weapon with armor penetrating skills
- Most expensive weapons in the economy overall
- Most used by warriors
- One handed; allows for shield

Hammers
- Only weapon to cause knockdown
- Best weapon for interruption (most overall skills supporting including knockdown)
- Highest single swing damage
- Slowest to build adrenaline
- Least expensive weapons in the economy overall
- Least used by warriors
- Two handed; Can't use shield

Swords
- Easiest to cause conditions such as criple and bleeding
- Fastest swinging (by just a smigen over axe)
- More energy intensive then others overall
- Highest single skill damage (final thrust)
- Fewest skill selection overall
- One handed; allows for shield

With that noted. I would try and get one good weapon of each type as you will find each useful in given situations. For instance, axe is best for farming large mobs, sword is best for farming one-on-one (ettins), hammer is good when your a tank and your main job is to absorb damage, sword is bad against non-fleshy creatures, etc.

And most importantly, which is the most fun for you? If you don't care about fun, axe is the best in more situations than the other two, including PvP. Personally I like sword and hammer because its really fun for me to criple, cause bleeding, and knockdown my opponents. In serious play however, my axe is always used.

Isaac Ixbane
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Old Feb 01, 2006, 01:30 PM // 13:30   #28
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Quote:
Originally Posted by Retribution X
Swords also inflict Bleeding, and axes do not.
One point though: With a higher skill invested in Axe, you have a higher chance of critical hits and higher of the 6-28 dmg too... so technically, Axes are more effective at the late parts of the game.

And: Axes cause Deep Wounds, which lead to Weakness and Crippling via Evis. Combos, oh.. and do +40 dmg with evis. too. Swords have what... Hundred Blades and Sever/Gash? Cool!

It just depends though, really. Just like everything else in GW, its ballanced. But if you're farming or taking on mobs, Cyclone Axe just owns way too much to pass up. 5 energy, 4 sec recharge, adrenaline farming.
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Old Feb 01, 2006, 02:16 PM // 14:16   #29
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All the weapons in this game are equal in one way or another, its a little too equal I think...
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Old Feb 01, 2006, 02:24 PM // 14:24   #30
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THat's because Anet is big on this SKILL system of their game. See it takes SKILL to "press a button" faster than the next person don'tcha know? laffin

Example: Two like classes same skills in their skill bar, who wins? Well certainly not the person with the best skillbar setup because they are identical and their weapons are equal in dmg output and speed, so where is the SKILL left? Who presses their skill buttons faster. (smile)
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Old Feb 01, 2006, 02:47 PM // 14:47   #31
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The advice i followed with my warrior was find out what type of build youll be running. IE: if youre doing stance tank or primary tank, then usually i went with sword for riptose and skilsl like that. If i needed a dmg spike for fast killing, i went with axe.

Axes have a better dmg output capability, while swords seem to have more overall sustained dmg and have more defensive skills associated with them as well as attacks. But i did find (ill quote someone from observer mode last night) that with swords, Gash+Final Thrust = Eviscerate on crack
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Old Feb 04, 2006, 07:14 AM // 07:14   #32
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Quote:
Originally Posted by Deathqueen
THat's because Anet is big on this SKILL system of their game. See it takes SKILL to "press a button" faster than the next person don'tcha know? laffin

Example: Two like classes same skills in their skill bar, who wins? Well certainly not the person with the best skillbar setup because they are identical and their weapons are equal in dmg output and speed, so where is the SKILL left? Who presses their skill buttons faster. (smile)
More like who has a faster internet connection.
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Old Feb 04, 2006, 07:38 AM // 07:38   #33
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Quote:
Originally Posted by sixdartbart
^^^^^^
Also another reason to dislike axes is the constant harping from PvPers telling a sword warrior that they have to use an axe build..... *would like to refer all of you to the upcoming WC finals. watch IQs matches and be sure to PM "Im A Paladin" and tell him why he needs to run an axe build*
I think you're missing the point there. Swords are great in PVP if your team already has an axe warrior (since deep wounds from Eviscerate don't stack) and/or if you're using an elite from Strength/Tactics/your secondary, such as the ever-popular Charge! (because axe's advantage is mostly the awesomeness of Eviscerate).


Quote:
Originally Posted by aB-
The DPS, or damage per second of an axe is greater than that of a warrior.
How did you test this? I'm envisioning an unarmed warrior glaring at a target dummy in front of him, while an axe sits on the ground next to another dummy, and somebody else is watching and recording it all to measure the DPS.
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Old Feb 04, 2006, 09:29 AM // 09:29   #34
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Quote:
Originally Posted by jgortner
Also something to note is that the damage range in which a weapon operats is not something you should put great influence on.
Damage range is important because that's what influences a critical hit. In a critical hit a weapon strikes for maximum damage every time, which is one of the reasons Axe > Sword for damage. Read the rest of the thread.

Quote:
Axes
- Without question inflicts the most damage over a short period of time
* This is because the skills associated do the most damage unconditionally
- Easiest way to inflict a deep wound; this also contribute to the 'most damage'
Eviscerate -> Executioner's Strike, yes, although it is dependent on Deep Wound.
Quote:
- Only weapon with armor penetrating skills
Make that skill, not skills. Penetrating Blow is nice but since the AP doesn't stack with others, it's not that bostlig a deal.
Quote:
- Most expensive weapons in the economy overall
If you're talking rare skins then yes, but that's because their graphics are rare, not their type. Sword mods are generally a bit more expensive than axe mods.
Quote:
- Most used by warriors
IWAY and PvP, yes. PvE, more use Swords because people like Swords.

Quote:
Hammers
- Only weapon to cause knockdown
- Best weapon for interruption (most overall skills supporting including knockdown)
- Highest single swing damage
- Slowest to build adrenaline
- Least expensive weapons in the economy overall
- Least used by warriors
- Two handed; Can't use shield
I can't comment much on this as I don't play around with Hammers.

Quote:
Swords
- Easiest to cause conditions such as criple and bleeding
- Fastest swinging (by just a smigen over axe)
Where people come up with this, I don't know, but Axe speed = Sword speed. Read the rest of the thread, and stop saying otherwise.
Quote:
- Highest single skill damage (final thrust)
Eviscerate plus Deep Wound damage does more than Final Thrust, but Warriors don't generally use one attack skill at a time.
Quote:
- Fewest skill selection overall
Axe only has 1 more skill than Sword, but since that 1 extra skill is another Elite, and an uninteresting one at that (Cleave) it's not significant.

Quote:
Originally Posted by Deathqueen
THat's because Anet is big on this SKILL system of their game. See it takes SKILL to "press a button" faster than the next person don'tcha know? laffin

Example: Two like classes same skills in their skill bar, who wins? Well certainly not the person with the best skillbar setup because they are identical and their weapons are equal in dmg output and speed, so where is the SKILL left? Who presses their skill buttons faster. (smile)
One vs one analogies are pointless in discussions about a game revolving around teamplay. There are far more variables than who hits the skill button fastest.
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Old Feb 05, 2006, 04:46 AM // 04:46   #35
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IGN Axe Doctor on my W/Mo answers my preference. Attack speed is the same as a sword, its one handed unlike the hammer so you can equip a sheild as you can with a sword. Bad on the axe is the varied dmg per strike. Dmg on my axe is 6-28 and you will see hits all over that spectrum. Where a sword can have for example dmg 22-28. Murder in China is correct an axe does spike dmg and i like it for that. Also axe skills work on all monsters. Where as I have seen ppl gripe in game that a certain mob of foes we have ran into dont bleed and they either didnt know or forgot to equip other skills. But with an axe your adrenaline based skills are universal. And when i was talking about sword skills i was referring to adrenaline based skills. So my choice of an axe is based on both those reasons
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Old Feb 09, 2006, 01:36 PM // 13:36   #36
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Effecient farming,but if you expect a monk to drop to 2 Hundred Blade's attacks..
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Old Feb 09, 2006, 03:41 PM // 15:41   #37
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I have perfect axes and swords, a set of each. I got rid of all my hammers as they do not work for my play style. For me the rule is simple, Swords for fleshy creatures and axes for all others.

I love running into a one on one situation in PVP against an axe war when I have my sword build. Axe guys fall fast to my sword.

Oh and if you know how to use it in PvE, Hundred Blades works better then cyclone axe IMO. You just have to set up before you start swinging, 2 hits on each guy you are fighting works better for me then just one :P Mind you this is because the big sword attacks are such high adren cost.
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Old Feb 09, 2006, 05:30 PM // 17:30   #38
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Quote:
Hammers
- Only weapon to cause knockdown
i belive bulls charge gives an automatic knockdown when hitting a fleeing warrior? not sure if this is the name of the skill and which mastery it belongs to.



Quote:
Eviscerate plus Deep Wound damage does more than Final Thrust, but Warriors don't generally use one attack skill at a time.
hes right, when i run a warrior after i have my adreline charged i do a axe spike linking up to 3-4 attacks. one single skill after another gunna let ya enemie heal up or runaway.

Last edited by fiery; Feb 09, 2006 at 05:32 PM // 17:32..
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